XR & Game Development
• Unity 3D (Intermediate, Daily):
Used for VR games, AR projects, and WebXR experiences (VRIF template, Zapworks, Unity WebGL,Unity Imagine Web AR).
• Unreal Engine 5 (Intermediate/Advanced):
Primarily used for flagship projects (e.g., Lost Angels) and 3D animation, with plans to integrate it more extensively as a custom template is set up.
• Other XR Frameworks:
o Zapworks: Utilized for AR projects.
o Unity WebGL & Unity Imagine Web AR: For interactive browser-based XR demos.












3D Animation & Modeling
• Reallusion Suite (iClone 8 & Character Creator 4, Advanced):
Core tools for high-quality character creation and animation.
• Daz3D (Advanced):
Used for character creation and prop assets.
• Blender (Intermediate):
Regularly used for asset creation and environmental modeling.
• Quixel Bridge (Advanced, Project-Specific):
Regular used for environment textures and assets
• Maya (Intermediate, Project-Specific):
Employed for specialized asset work, such as custom character meshes.
• 3DS Max (Intermediate, Project-Specific):
Used occasionally for architecture-based designs.
• Unreal’s In-Built Modeling Tools (Intermediate):
For designing simple assets directly within Unreal Engine.
Generative AI & Creative Tools
• DALL-E 3 (Advanced):
For prototyping ideas, creating storyboards, and generating high-end visual assets.
• ChatGPT (Advanced):
Used for brainstorming and early prototyping of ideas and code.
• ChatGPT (Advanced):
Used for brainstorming and early prototyping of ideas and code.
• GitHub Copilot (Advanced):
Assists with coding in Unity.
• Pinokio Suite (Advanced):
Includes tools like Facefusion, ComfyUI, ForgeUI, Hunyuan 3D/Video, and Live Portrait for advanced content generation.
• Minimax, Runway ML, Kling AI (Advanced):
Frequently used for generative video projects.
• Flux Pro (Intermediate):
Primary tool for high-end image generation in major projects.
• Udio & Suno (Advanced):
Used to generate original music for projects.
















Multimedia & Post-Production
• Adobe Creative Suite (Advanced):
Essential for image editing, video production, and creative design (Photoshop, Premiere Pro, After Effects).
• Adobe Audition (Intermediate):
Used occasionally for refining video sound editing.
• Presonus Studio One (Advanced):
Primary tool for vocal editing, dialog cleanup, and recording original music.
Motion Capture & Animation
• Metahuman Animator (Advanced):
Preferred for facial animation and lip-syncing.
Preferred for facial animation and lip-syncing.
• Reallusion iClone Accuface (Advanced):
Used for detailed facial animation work.
• Sony Mocopi (Intermediate):
For quick, direct full-body motion capture in Unreal Engine.
• Wonder Dynamic Studio (Intermediate):
Handles finger and hand mocap effectively.
• Dollar Mono (Free/Beginner):
Free webcam solution for basic motion capture needs.







Project-Specific Tools
• Marvelous Designer (Intermediate):
Used with character animation in Unreal Engine for dynamic clothing, thanks to its seamless integration with Metatailor.
• Substance Painter (Intermediate):
Employed to enhance character designs and vehicle textures.
Certifications & Training
• AR/VR Design Certification – MIT
• AR Design Certification – University of Michigan
• Remote Pilot License – FAA
• A.S. in Graphic Design, 3D Animation – Rasmussen University
• A.S. in Mechanical Engineering Technology-Design – Cincinnati State Technical and Community College